5e SRD Monsters

A complete, searchable index of all monsters found in the Dungeond and Dragons 5th Edition SRD. To filter 5e monsters by size, type, challenge rating -- or to search for a specific monster or by another criteria, hit the filters button below.

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Young Red Dragon

Large
dragon
,
chaotic evil
Challenge
10
(5,900 XP)
Armor Class:
18 (Natural Armor)
Hit Points:
178
(17d10 + 85)
STR
23
(+6)
DEX
10
(+0)
CON
21
(+5)
INT
14
(+2)
WIS
11
(+0)
CHA
19
(+4)
Speed:
40 ft., climb 40 ft., fly 80 ft.
Saving Throws:

DEX +4, CON +9, WIS +4, CHA +8

Skills:

Perception +8, Stealth +4

Senses:

Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18

Languages:

Common, Draconic

Traits

See the full stat block here

Young Silver Dragon

Large
dragon
,
lawful good
Challenge
9
(5,000 XP)
Armor Class:
18 (Natural Armor)
Hit Points:
168
(16d10 + 80)
STR
23
(+6)
DEX
10
(+0)
CON
21
(+5)
INT
14
(+2)
WIS
11
(+0)
CHA
19
(+4)
Speed:
40 ft., fly 80 ft.
Saving Throws:

DEX +4, CON +9, WIS +4, CHA +8

Skills:

Arcana +6, History +6, Perception +8, Stealth +4

Senses:

Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18

Languages:

Common, Draconic

Traits

See the full stat block here

Young White Dragon

Large
dragon
,
chaotic evil
Challenge
6
(2,300 XP)
Armor Class:
17 (Natural Armor)
Hit Points:
133
(14d10 + 56)
STR
18
(+4)
DEX
10
(+0)
CON
18
(+4)
INT
6
(-2)
WIS
11
(+0)
CHA
12
(+1)
Speed:
40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
Saving Throws:

DEX +3, CON +7, WIS +3, CHA +4

Skills:

Perception +6, Stealth +3

Senses:

Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16

Languages:

Common, Draconic

Traits

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

See the full stat block here

Zombie

Medium
undead
,
neutral evil
Challenge
4-Jan
(50 XP)
Armor Class:
8
Hit Points:
22
(3d8 + 9)
STR
13
(+1)
DEX
6
(-2)
CON
16
(+3)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Speed:
20 ft.
Saving Throws:

WIS +0

Skills:
Senses:

Darkvision 60 ft., Passive Perception 8

Languages:

Understands the languages of its creator but can't speak

Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

See the full stat block here
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