5e SRD Monsters

A complete, searchable index of all monsters found in the Dungeond and Dragons 5th Edition SRD. To filter 5e monsters by size, type, challenge rating -- or to search for a specific monster or by another criteria, hit the filters button below.

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Aboleth

Large
aberration
,
lawful evil
Challenge
10
(5,900 XP)
Armor Class:
17 (Natural Armor)
Hit Points:
135
(18d10 + 36)
STR
21
(+5)
DEX
9
(-1)
CON
15
(+2)
INT
18
(+4)
WIS
15
(+2)
CHA
18
(+4)
Speed:
10 ft.
Saving Throws:

CON +6, INT +8, WIS +6

Skills:

History +12, Perception +10

Senses:

Darkvision 120 ft., Passive Perception 20

Languages:

Deep Speech, Telepathy 120 ft.

Traits

Amphibious. The aboleth can breathe air and water.

Mucous Cloud. While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 feet of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater.

Probing Telepathy. If a creature communicates telepathically with the aboleth, the aboleth learns the creature's greatest desires if the aboleth can see the creature.

See the full stat block here

Acolyte

Medium
humanoid
,
any
Challenge
1/4
(50 XP)
Armor Class:
10
Hit Points:
9
(2d8)
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
14
(+2)
CHA
11
(+0)
Speed:
30 ft.
Saving Throws:
Skills:

Medicine +4, Religion +2

Senses:

Passive Perception 12

Languages:

Any one language (usually Common)

Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (3 slots): bless, cure wounds, sanctuary

See the full stat block here

Adult Black Dragon

Huge
dragon
,
chaotic evil
Challenge
14
(11,500 XP)
Armor Class:
19 (Natural Armor)
Hit Points:
195
(17d12 + 85)
STR
23
(+6)
DEX
14
(+2)
CON
21
(+5)
INT
14
(+2)
WIS
13
(+1)
CHA
17
(+3)
Speed:
40 ft.
Saving Throws:

DEX +7, CON +10, WIS +6, CHA +8

Skills:

Perception +11, Stealth +7

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21

Languages:

Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Adult Blue Dragon

Huge
dragon
,
lawful evil
Challenge
16
(15,000 XP)
Armor Class:
19 (Natural Armor)
Hit Points:
225
(18d12 + 108)
STR
25
(+7)
DEX
10
(+0)
CON
23
(+6)
INT
16
(+3)
WIS
15
(+2)
CHA
19
(+4)
Speed:
40 ft.
Saving Throws:

DEX +5, CON +11, WIS +7, CHA +9

Skills:

Perception +12, Stealth +5

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 22

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Adult Brass Dragon

Huge
dragon
,
chaotic good
Challenge
13
(10,000 XP)
Armor Class:
18 (Natural Armor)
Hit Points:
172
(15d12 + 75)
STR
23
(+6)
DEX
10
(+0)
CON
21
(+5)
INT
14
(+2)
WIS
13
(+1)
CHA
17
(+3)
Speed:
40 ft.
Saving Throws:

DEX +5, CON +10, WIS +6, CHA +8

Skills:

History +7, Perception +11, Persuasion +8, Stealth +5

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Adult Bronze Dragon

Huge
dragon
,
lawful good
Challenge
15
(13,000 XP)
Armor Class:
19 (Natural Armor)
Hit Points:
212
(17d12 + 102)
STR
25
(+7)
DEX
10
(+0)
CON
23
(+6)
INT
16
(+3)
WIS
15
(+2)
CHA
19
(+4)
Speed:
40 ft.
Saving Throws:

DEX +5, CON +11, WIS +7, CHA +9

Skills:

Insight +7, Perception +12, Stealth +5

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 22

Languages:

Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Adult Copper Dragon

Huge
dragon
,
chaotic good
Challenge
14
(11,500 XP)
Armor Class:
18 (Natural Armor)
Hit Points:
184
(16d12 + 80)
STR
23
(+6)
DEX
12
(+1)
CON
21
(+5)
INT
18
(+4)
WIS
15
(+2)
CHA
17
(+3)
Speed:
40 ft.
Saving Throws:

DEX +6, CON +10, WIS +7, CHA +8

Skills:

Deception +8, Perception +12, Stealth +6

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 22

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day) If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Adult Gold Dragon

Huge
dragon
,
lawful good
Challenge
17
(18,000 XP)
Armor Class:
19 (Natural Armor)
Hit Points:
256
(19d12 + 133)
STR
27
(+8)
DEX
14
(+2)
CON
25
(+7)
INT
16
(+3)
WIS
15
(+2)
CHA
24
(+7)
Speed:
40 ft.
Saving Throws:

DEX +8, CON +13, WIS +8, CHA +13

Skills:

Insight +8, Perception +14, Persuasion +13, Stealth +8

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 24

Languages:

Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Adult Green Dragon

Huge
dragon
,
lawful evil
Challenge
15
(13,000 XP)
Armor Class:
19 (Natural Armor)
Hit Points:
207
(18d12 + 90)
STR
23
(+6)
DEX
12
(+1)
CON
21
(+5)
INT
18
(+4)
WIS
15
(+2)
CHA
17
(+3)
Speed:
40 ft., fly 80 ft., swim 40 ft.
Saving Throws:

DEX +6, CON +10, WIS +7, CHA +8

Skills:

Deception +8, Insight +7, Perception +12, Persuasion +8, Stealth +6

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 22

Languages:

Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Adult Red Dragon

Huge
dragon
,
chaotic evil
Challenge
17
(18,000 XP)
Armor Class:
19 (Natural Armor)
Hit Points:
256
(19d12 + 133)
STR
27
(+8)
DEX
10
(+0)
CON
25
(+7)
INT
16
(+3)
WIS
13
(+1)
CHA
21
(+5)
Speed:
40 ft., climb 40 ft., fly 80 ft.
Saving Throws:

DEX +6, CON +13, WIS +7, CHA +11

Skills:

Perception +13, Stealth +6

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Adult Silver Dragon

Huge
dragon
,
lawful good
Challenge
16
(15,000 XP)
Armor Class:
19 (Natural Armor)
Hit Points:
243
(18d12 + 126)
STR
27
(+8)
DEX
10
(+0)
CON
25
(+7)
INT
16
(+3)
WIS
13
(+1)
CHA
21
(+5)
Speed:
40 ft., fly 80 ft.
Saving Throws:

DEX +5, CON +12, WIS +6, CHA +10

Skills:

Arcana +8, History +8, Perception +11, Stealth +5

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Adult White Dragon

Huge
dragon
,
chaotic evil
Challenge
13
(10,000 XP)
Armor Class:
18 (Natural Armor)
Hit Points:
200
(16d12 + 96)
STR
22
(+6)
DEX
10
(+0)
CON
22
(+6)
INT
8
(-1)
WIS
12
(+1)
CHA
12
(+1)
Speed:
40 ft., burrow 30 ft., fly 80 ft., swim 40 ft.
Saving Throws:

DEX +5, CON +11, WIS +6, CHA +6

Skills:

Perception +11, Stealth +5

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21

Languages:

Common, Draconic

Traits

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Air Elemental

Large
elemental
,
neutral
Challenge
5
(1,800 XP)
Armor Class:
15
Hit Points:
90
(12d10 + 24)
STR
14
(+2)
DEX
20
(+5)
CON
14
(+2)
INT
6
(-2)
WIS
10
(+0)
CHA
6
(-2)
Speed:
0 ft., fly 90 ft. (hover)
Saving Throws:
Skills:
Senses:

Darkvision 60 ft., Passive Perception 10

Languages:

Auran

Traits

Air Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

See the full stat block here

Allosaurus

Large
beast
,
unaligned
Challenge
2
(450 XP)
Armor Class:
13 Natural Armor
Hit Points:
51
(6d10 + 18)
STR
19
(+4)
DEX
13
(+1)
CON
17
(+3)
INT
2
(-4)
WIS
12
(+1)
CHA
5
(-3)
Speed:
60 ft.
Saving Throws:
Skills:

Perception +5

Senses:

Passive Perception 15

Languages:

--

Traits

Pounce. If the allosaurus moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the allosaurus can make one bite attack against it as a bonus action.

See the full stat block here

Ancient Black Dragon

Gargantuan
dragon
,
chaotic evil
Challenge
21
(33,000 XP)
Armor Class:
22 (Natural Armor)
Hit Points:
367
(21d20 + 147)
STR
27
(+8)
DEX
14
(+2)
CON
25
(+7)
INT
16
(+3)
WIS
15
(+2)
CHA
19
(+4)
Speed:
40 ft., fly 80 ft., swim 40 ft.
Saving Throws:

DEX +9, CON +14, WIS +9, CHA +11

Skills:

Perception +16, Stealth +9

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 26

Languages:

Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Ancient Blue Dragon

Gargantuan
dragon
,
lawful evil
Challenge
23
(50,000 XP)
Armor Class:
22 (Natural Armor)
Hit Points:
481
(26d20 + 208)
STR
29
(+9)
DEX
10
(+0)
CON
27
(+8)
INT
18
(+4)
WIS
17
(+3)
CHA
21
(+5)
Speed:
40 ft., burrow 40 ft., fly 80 ft.
Saving Throws:

DEX +7, CON +15, WIS +10, CHA +12

Skills:

Perception +17, Stealth +7

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 27

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Ancient Brass Dragon

Gargantuan
dragon
,
chaotic good
Challenge
20
(25,000 XP)
Armor Class:
20 (Natural Armor)
Hit Points:
297
(17d20 + 119)
STR
27
(+8)
DEX
10
(+0)
CON
25
(+7)
INT
16
(+3)
WIS
15
(+2)
CHA
19
(+4)
Speed:
40 ft., burrow 40 ft., fly 80 ft.
Saving Throws:

DEX +6, CON +13, WIS +8, CHA +10

Skills:

History +9, Perception +14, Persuasion +10, Stealth +6

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 24

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Ancient Bronze Dragon

Gargantuan
dragon
,
lawful good
Challenge
22
(41,000 XP)
Armor Class:
22 (Natural Armor)
Hit Points:
444
(24d20 + 192)
STR
29
(+9)
DEX
10
(+0)
CON
27
(+8)
INT
18
(+4)
WIS
17
(+3)
CHA
21
(+5)
Speed:
40 ft., fly 80 ft., swim 40 ft.
Saving Throws:

DEX +7, CON +15, WIS +10, CHA +12

Skills:

Insight +10, Perception +17, Stealth +7

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 27

Languages:

Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Ancient Copper Dragon

Gargantuan
dragon
,
chaotic good
Challenge
21
(33,000 XP)
Armor Class:
21 (Natural Armor)
Hit Points:
350
(20d20 + 140)
STR
27
(+8)
DEX
12
(+1)
CON
25
(+7)
INT
20
(+5)
WIS
17
(+3)
CHA
19
(+4)
Speed:
40 ft., climb 40 ft., fly 80 ft.
Saving Throws:

DEX +8, CON +14, WIS +10, CHA +11

Skills:

Deception +11, Perception +17, Stealth +8

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 27

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Ancient Gold Dragon

Gargantuan
dragon
,
lawful good
Challenge
24
(62,000 XP)
Armor Class:
22 (Natural Armor)
Hit Points:
546
(28d20 + 252)
STR
30
(+10)
DEX
14
(+2)
CON
29
(+9)
INT
18
(+4)
WIS
17
(+3)
CHA
28
(+9)
Speed:
40 ft., fly 80 ft., swim 40 ft.
Saving Throws:

DEX +9, CON +16, WIS +10, CHA +16

Skills:

Insight +10, Perception +17, Persuasion +16, Stealth +9

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 27

Languages:

Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Ancient Green Dragon

Gargantuan
dragon
,
lawful evil
Challenge
22
(41,000 XP)
Armor Class:
21 (Natural Armor)
Hit Points:
385
(22d20 + 154)
STR
27
(+8)
DEX
12
(+1)
CON
25
(+7)
INT
20
(+5)
WIS
17
(+3)
CHA
19
(+4)
Speed:
40 ft., fly 80 ft., swim 40 ft.
Saving Throws:

DEX +8, CON +14, WIS +10, CHA +11

Skills:

Deception +11, Insight +10, Perception +17, Persuasion +11, Stealth +8

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 27

Languages:

Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Ancient Red Dragon

Gargantuan
dragon
,
chaotic evil
Challenge
24
(62,000 XP)
Armor Class:
22 (Natural Armor)
Hit Points:
546
(28d20 + 252)
STR
30
(+10)
DEX
10
(+0)
CON
29
(+9)
INT
18
(+4)
WIS
15
(+2)
CHA
23
(+6)
Speed:
40 ft., climb 40 ft., fly 80 ft.
Saving Throws:

DEX +7, CON +16, WIS +9, CHA +13

Skills:

Perception +16, Stealth +7

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 26

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Ancient Silver Dragon

Gargantuan
dragon
,
lawful good
Challenge
23
(50,000 XP)
Armor Class:
22 (Natural Armor)
Hit Points:
487
(25d20 + 225)
STR
30
(+10)
DEX
10
(+0)
CON
29
(+9)
INT
18
(+4)
WIS
15
(+2)
CHA
23
(+6)
Speed:
40 ft., fly 80 ft.
Saving Throws:

DEX +7, CON +16, WIS +9, CHA +13

Skills:

Arcana +11, History +11, Perception +16, Stealth +7

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 26

Languages:

Common, Draconic

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Ancient White Dragon

Gargantuan
dragon
,
chaotic evil
Challenge
20
(25,000 XP)
Armor Class:
20 (Natural Armor)
Hit Points:
333
(18d20 + 144)
STR
26
(+8)
DEX
10
(+0)
CON
26
(+8)
INT
10
(+0)
WIS
13
(+1)
CHA
14
(+2)
Speed:
40 ft., burrow 40 ft., fly 80 ft., swim 40 ft.
Saving Throws:

DEX +6, CON +14, WIS +7, CHA +8

Skills:

Perception +13, Stealth +6

Senses:

Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23

Languages:

Common, Draconic

Traits

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

See the full stat block here

Androsphinx

Large
monstrosity
,
lawful neutral
Challenge
17
(18,000 XP)
Armor Class:
17 (Natural Armor)
Hit Points:
199
(19d10 + 95)
STR
22
(+6)
DEX
10
(+0)
CON
20
(+5)
INT
16
(+3)
WIS
18
(+4)
CHA
23
(+6)
Speed:
40 ft., fly 60 ft.
Saving Throws:

DEX +6, CON +11, INT +9, WIS +10

Skills:

Arcana +9, Perception +10, Religion +15

Senses:

Truesight 120 ft., Passive Perception 20

Languages:

Common, Sphinx

Traits

Inscrutable. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage.

Magic Weapons. The sphinx's weapon attacks are magical.

Spellcasting. The sphinx is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following cleric spells prepared:

Cantrips (at will): sacred flame, spare the dying, thaumaturgy

1st level (4 slots): command, detect evil and good, detect magic

2nd level (3 slots): lesser restoration, zone of truth

3rd level (3 slots): dispel magic, tongues

4th level (3 slots): banishment, freedom of movement

5th level (2 slots): flame strike, greater restoration

6th level (1 slot): heroes' feast

See the full stat block here
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