Weapons

Here you'll find every weapon found in the 5.1 SRD. Use the search and filters below to find exactly what you're looking for.

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Crossbow Bolts (20)
Cost:

1 gp

Weight:
2
lb.
Properties
-
Sling Bullets (20)
Cost:

1 gp

Weight:
2
lb.
Properties
-
Simple
Melee
Javelin
Cost:

5 sp

Weight:
2
lb.
Properties

1d6

Piercing
Simple
Melee
Handaxe
Cost:

5 gp

Weight:
2
lb.
Properties

1d6

Slashing
Simple
Melee
Light Hammer
Cost:

2 gp

Weight:
2
lb.
Properties

1d4

Bludgeoning
Simple
Melee
Greatclub
Cost:

2 sp

Weight:
10
lb.
Properties

1d8

Bludgeoning
Simple
Melee
Club
Cost:

1 sp

Weight:
2
lb.
Properties

1d4

Bludgeoning
Simple
Melee
Dagger
Cost:

2 gp

Weight:
1
lb.

1d4

Piercing
Simple
Melee
Spear
Cost:

1 gp

Weight:
3
lb.

1d6

Piercing
Simple
Melee
Quarterstaff
Cost:

2 sp

Weight:
4
lb.
Properties

1d6

Bludgeoning
Simple
Ranged
Shortbow
Cost:

25 gp

Weight:
2
lb.

1d6

Piercing
Simple
Melee
Mace
Cost:

5 gp

Weight:
4
lb.
Properties
-

1d6

Bludgeoning
Simple
Melee
Sickle
Cost:

1 gp

Weight:
2
lb.
Properties

2d4

Slashing
Simple
Ranged
Sling
Cost:

1 sp

Weight:
0
lb.
Properties

1d4

Bludgeoning
Simple
Ranged
Dart
Cost:

5 cp

Weight:
0
lb.
Properties

1d4

Piercing
Martial
Melee
Shortsword
Cost:

10 gp

Weight:
2
lb.
Properties

1d6

Piercing
Martial
Ranged
Longbow
Cost:

50 gp

Weight:
2
lb.

1d8

Piercing
Martial
Melee
Greatsword
Cost:

50 gp

Weight:
6
lb.
Properties

2d6

Slashing
Martial
Melee
Battleaxe
Cost:

10 gp

Weight:
4
lb.

1d8

Slashing
Martial
Melee
Glaive
Cost:

20 gp

Weight:
6
lb.

1d10

Slashing
Martial
Melee
Longsword
Cost:

15 gp

Weight:
3
lb.

1d8

Slashing
Martial
Melee
Greataxe
Cost:

30 gp

Weight:
7
lb.
Properties

1d12

Slashing
Martial
Melee
Lance
Cost:

10 gp

Weight:
6
lb.

You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren’t mounted.

Properties

1d12

Piercing
Martial
Melee
Halberd
Cost:

20 gp

Weight:
6
lb.

1d10

Slashing
Martial
Melee
Maul
Cost:

10 gp

Weight:
10
lb.
Properties

2d6

Bludgeoning
Martial
Melee
Rapier
Cost:

25 gp

Weight:
2
lb.
Properties

1d8

Piercing
Martial
Melee
Morningstar
Cost:

15 gp

Weight:
4
lb.
Properties
-

1d8

Bludgeoning
Martial
Melee
Scimitar
Cost:

25 gp

Weight:
3
lb.
Properties

1d6

Slashing
Martial
Melee
Pike
Cost:

5 gp

Weight:
18
lb.

1d10

Bludgeoning
Martial
Melee
Trident
Cost:

5 gp

Weight:
4
lb.

1d6

Piercing
Martial
Melee
War pick
Cost:

5 gp

Weight:
2
lb.
Properties
-

1d8

Piercing
Martial
Melee
Warhammer
Cost:

15 gp

Weight:
2
lb.

1d8

Bludgeoning
Simple
Ranged
Crossbow, light
Cost:

25 gp

Weight:
5
lb.

1d8

Piercing
Martial
Melee
Flail
Cost:

10 gp

Weight:
2
lb.
Properties
-

1d8

Bludgeoning
Martial
Melee
Whip
Cost:

2 gp

Weight:
3
lb.
Properties

1d4

Slashing
Martial
Ranged
Blowgun
Cost:

10 gp

Weight:
1
lb.

1

Piercing
Martial
Ranged
Crossbow, Hand
Cost:

75 gp

Weight:
3
lb.

1d6

Piercing
Martial
Ranged
Crossbow, Heavy
Cost:

50 gp

Weight:
18
lb.

1d10

Piercing
Arrows (20)
Cost:

1 gp

Weight:
1
lb.
Properties
Martial
Net
Cost:

1 gp

Weight:
3
lb.

A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.

Properties

-

Sling bullets (20)
Cost:

1 gp

Weight:
2
lb.
Properties
Blowgun Needles (50)
Cost:

1 gp

Weight:
1
lb.
Properties