5e SRD Monsters

A complete, searchable index of all monsters found in the Dungeond and Dragons 5th Edition SRD. To filter 5e monsters by size, type, challenge rating -- or to search for a specific monster or by another criteria, hit the filters button below.

Search
Clear
Size
Clear
Type
Clear
Challenge Rating
Clear
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Tag
Showing 0 of 100

Giant Crocodile

Huge
beast
,
unaligned
Challenge
5
(1,800 XP)
Armor Class:
14 (Natural Armor)
Hit Points:
85
(9d12 + 27)
STR
21
(+5)
DEX
9
(-1)
CON
17
(+3)
INT
2
(-4)
WIS
10
(+0)
CHA
7
(-2)
Speed:
30 ft., swim 50 ft.
Saving Throws:
Skills:

Stealth +5

Senses:

Passive Perception 10

Languages:

--

Traits

Hold Breath. The crocodile can hold its breath for 30 minutes.

See the full stat block here

Giant Eagle

Large
beast
,
neutral good
Challenge
1
(200 XP)
Armor Class:
13
Hit Points:
26
(4d10 + 4)
STR
16
(+3)
DEX
17
(+3)
CON
13
(+1)
INT
8
(-1)
WIS
14
(+2)
CHA
10
(+0)
Speed:
10 ft., fly 80 ft.
Saving Throws:
Skills:

Perception +4

Senses:

Passive Perception 14

Languages:

Giant Eagle understands Common and Auran but can't speak them

Traits

Keen Sight. The eagle has advantage on Wisdom (Perception) checks that rely on sight.

See the full stat block here

Giant Elk

Huge
beast
,
unaligned
Challenge
2
(450 XP)
Armor Class:
14 (Natural Armor)
Hit Points:
42
(5d12 + 10)
STR
19
(+4)
DEX
16
(+3)
CON
14
(+2)
INT
7
(-2)
WIS
14
(+2)
CHA
10
(+0)
Speed:
60 ft.
Saving Throws:
Skills:

Perception +4

Senses:

Passive Perception 14

Languages:

Elvish, Giant Elk and Sylvan but can't speak them

Traits

Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

See the full stat block here

Giant Fire Beetle

Small
beast
,
unaligned
Challenge
0
(10 XP)
Armor Class:
13 (Natural Armor)
Hit Points:
4
(1d6 + 1)
STR
8
(-1)
DEX
10
(+0)
CON
12
(+1)
INT
1
(-5)
WIS
7
(-2)
CHA
3
(-4)
Speed:
30 ft.
Saving Throws:
Skills:
Senses:

Blindsight 30 ft., Passive Perception 8

Languages:

--

Traits

Illumination. The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

See the full stat block here

Giant Fly

Large
beast
,
unaligned
Challenge
Armor Class:
11
Hit Points:
19
(3d10+3)
STR
14
(+2)
DEX
13
(+1)
CON
13
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
3
(-4)
Speed:
30 ft., fly 60 ft.
Saving Throws:
Skills:
Senses:

darkvision 60 ft., passive Perception 10

Languages:

--

Traits

See the full stat block here

Giant Frog

Medium
beast
,
unaligned
Challenge
4-Jan
(50 XP)
Armor Class:
11
Hit Points:
18
(4d8)
STR
12
(+1)
DEX
13
(+1)
CON
11
(+0)
INT
2
(-4)
WIS
10
(+0)
CHA
3
(-4)
Speed:
30 ft., swim 30 ft.
Saving Throws:
Skills:

Perception +2, Stealth +3

Senses:

Darkvision 30 ft., Passive Perception 12

Languages:

--

Traits

Amphibious. The frog can breathe air and water.

Standing Leap. The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

See the full stat block here

Giant Goat

Large
beast
,
unaligned
Challenge
2-Jan
(100 XP)
Armor Class:
11 (Natural Armor)
Hit Points:
19
(3d10 + 3)
STR
17
(+3)
DEX
11
(+0)
CON
12
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
6
(-2)
Speed:
40 ft.
Saving Throws:
Skills:
Senses:

Passive Perception 11

Languages:

--

Traits

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

See the full stat block here

Giant Hyena

Large
beast
,
unaligned
Challenge
1
(200 XP)
Armor Class:
12
Hit Points:
45
(6d10 + 12)
STR
16
(+3)
DEX
14
(+2)
CON
14
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Speed:
50 ft.
Saving Throws:
Skills:

Perception +3

Senses:

Passive Perception 13

Languages:

--

Traits

Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.

See the full stat block here

Giant Lizard

Large
beast
,
unaligned
Challenge
4-Jan
(50 XP)
Armor Class:
12 (Natural Armor)
Hit Points:
19
(3d10 + 3)
STR
15
(+2)
DEX
12
(+1)
CON
13
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Speed:
30 ft., climb 30 ft.
Saving Throws:
Skills:
Senses:

Darkvision 30 ft., Passive Perception 10

Languages:

--

Traits

See the full stat block here

Giant Octopus

Large
beast
,
unaligned
Challenge
1
(200 XP)
Armor Class:
11
Hit Points:
52
(8d10 + 8)
STR
17
(+3)
DEX
13
(+1)
CON
13
(+1)
INT
4
(-3)
WIS
10
(+0)
CHA
4
(-3)
Speed:
10 ft., swim 60 ft.
Saving Throws:
Skills:

Perception +4, Stealth +5

Senses:

Darkvision 60 ft., Passive Perception 14

Languages:

--

Traits

Hold Breath. While out of water, the octopus can hold its breath for 1 hour.

Underwater Camouflage. The octopus has advantage on Dexterity (Stealth) checks made while underwater.

Water Breathing. The octopus can breathe only underwater.

See the full stat block here

Giant Owl

Large
beast
,
neutral
Challenge
1/4
(50 XP)
Armor Class:
12
Hit Points:
19
(3d10 + 3)
STR
13
(+1)
DEX
15
(+2)
CON
12
(+1)
INT
8
(-1)
WIS
13
(+1)
CHA
10
(+0)
Speed:
5 ft., fly 60 ft.
Saving Throws:
Skills:

Perception +5, Stealth +4

Senses:

Darkvision 120 ft., Passive Perception 15

Languages:

Elvish, Giant Owl and Sylvan but can't speak them

Traits

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

See the full stat block here

Giant Poisonous Snake

Medium
beast
,
unaligned
Challenge
4-Jan
(50 XP)
Armor Class:
14
Hit Points:
11
(2d8 + 2)
STR
10
(+0)
DEX
18
(+4)
CON
13
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
3
(-4)
Speed:
30 ft., swim 30 ft.
Saving Throws:
Skills:

Perception +2

Senses:

Blindsight 10 ft., Passive Perception 12

Languages:

--

Traits

See the full stat block here

Giant Rat

Small
beast
,
unaligned
Challenge
8-Jan
(25 XP)
Armor Class:
12
Hit Points:
7
(2d6)
STR
7
(-2)
DEX
15
(+2)
CON
11
(+0)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Speed:
30 ft.
Saving Throws:
Skills:
Senses:

Darkvision 60 ft., Passive Perception 10

Languages:

--

Traits

Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't incapacitated.

See the full stat block here

Giant Scorpion

Large
beast
,
unaligned
Challenge
3
(700 XP)
Armor Class:
15 (Natural Armor)
Hit Points:
52
(7d10 + 14)
STR
15
(+2)
DEX
13
(+1)
CON
15
(+2)
INT
1
(-5)
WIS
9
(-1)
CHA
3
(-4)
Speed:
40 ft.
Saving Throws:
Skills:
Senses:

Blindsight 60 ft., Passive Perception 9

Languages:

--

Traits

See the full stat block here

Giant Sea Horse

Large
beast
,
unaligned
Challenge
2-Jan
(100 XP)
Armor Class:
13 (Natural Armor)
Hit Points:
16
(3d10)
STR
12
(+1)
DEX
15
(+2)
CON
11
(+0)
INT
2
(-4)
WIS
12
(+1)
CHA
5
(-3)
Speed:
0 ft., swim 40 ft.
Saving Throws:
Skills:
Senses:

Passive Perception 11

Languages:

--

Traits

Charge. If the sea horse moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. It the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Water Breathing. The sea horse can breathe only underwater.

See the full stat block here

Giant Shark

Huge
beast
,
unaligned
Challenge
5
(1,800 XP)
Armor Class:
13 (Natural Armor)
Hit Points:
126
(11d12 + 55)
STR
23
(+6)
DEX
11
(+0)
CON
21
(+5)
INT
1
(-5)
WIS
10
(+0)
CHA
5
(-3)
Speed:
0 ft., swim 50 ft.
Saving Throws:
Skills:

Perception +3

Senses:

Blindsight 60 ft., Passive Perception 13

Languages:

--

Traits

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The shark can breathe only underwater.

See the full stat block here

Giant Spider

Large
beast
,
unaligned
Challenge
1
(200 XP)
Armor Class:
14 (Natural Armor)
Hit Points:
26
(4d10 + 4)
STR
14
(+2)
DEX
16
(+3)
CON
12
(+1)
INT
2
(-4)
WIS
11
(+0)
CHA
4
(-3)
Speed:
30 ft., climb 30 ft.
Saving Throws:
Skills:

Stealth +7

Senses:

Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10

Languages:

--

Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

See the full stat block here

Giant Toad

Large
beast
,
unaligned
Challenge
1
(200 XP)
Armor Class:
11
Hit Points:
39
(6d10 + 6)
STR
15
(+2)
DEX
13
(+1)
CON
13
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
3
(-4)
Speed:
20 ft., swim 40 ft.
Saving Throws:
Skills:
Senses:

Darkvision 30 ft., Passive Perception 10

Languages:

--

Traits

Amphibious. The toad can breathe air and water.

Standing Leap. The toad's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

See the full stat block here

Giant Vulture

Large
beast
,
neutral
Challenge
1
(200 XP)
Armor Class:
10
Hit Points:
22
(3d10 + 6)
STR
15
(+2)
DEX
10
(+0)
CON
15
(+2)
INT
6
(-2)
WIS
12
(+1)
CHA
7
(-2)
Speed:
10 ft., fly 60 ft.
Saving Throws:
Skills:

Perception +3

Senses:

Passive Perception 13

Languages:

Understands Common but can't speak it

Traits

Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.

See the full stat block here

Giant Wasp

Medium
beast
,
unaligned
Challenge
2-Jan
(100 XP)
Armor Class:
12
Hit Points:
13
(3d8)
STR
10
(+0)
DEX
14
(+2)
CON
10
(+0)
INT
1
(-5)
WIS
10
(+0)
CHA
3
(-4)
Speed:
10 ft., fly 50 ft.
Saving Throws:
Skills:
Senses:

Passive Perception 10

Languages:

--

Traits

See the full stat block here

Giant Weasel

Medium
beast
,
unaligned
Challenge
8-Jan
(25 XP)
Armor Class:
13
Hit Points:
9
(2d8)
STR
11
(+0)
DEX
16
(+3)
CON
10
(+0)
INT
4
(-3)
WIS
12
(+1)
CHA
5
(-3)
Speed:
40 ft.
Saving Throws:
Skills:

Perception +3, Stealth +5

Senses:

Darkvision 60 ft., Passive Perception 13

Languages:

--

Traits

Keen Hearing and Smell. The weasel has advantage on Wisdom (Perception) checks that rely on hearing or smell.

See the full stat block here

Giant Wolf Spider

Medium
beast
,
unaligned
Challenge
1/4
(50 XP)
Armor Class:
13
Hit Points:
11
(2d8 + 2)
STR
12
(+1)
DEX
16
(+3)
CON
13
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
4
(-3)
Speed:
40 ft., climb 40 ft.
Saving Throws:
Skills:

Perception +3, Stealth +7

Senses:

Blindsight 10 ft., Darkvision 60 ft., Passive Perception 13

Languages:

--

Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

See the full stat block here

Gibbering Mouther

Medium
aberration
,
neutral
Challenge
2
(450 XP)
Armor Class:
9
Hit Points:
67
(9d8 + 27)
STR
10
(+0)
DEX
8
(-1)
CON
16
(+3)
INT
3
(-4)
WIS
10
(+0)
CHA
6
(-2)
Speed:
10 ft., swim 10 ft.
Saving Throws:
Skills:
Senses:

Darkvision 60 ft., Passive Perception 10

Languages:

--

Traits

Aberrant Ground. The ground in a 10-foot radius around the mouther is doughlike difficult terrain. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn.

Gibbering. The mouther babbles incoherently while it can see any creature and isn't incapacitated. Each creature that starts its turn within 20 feet of the mouther and can hear the gibbering must succeed on a DC 10 Wisdom saving throw. On a failure, the creature can't take reactions until the start of its next turn and rolls a d8 to determine what it does during its turn. On a 1 to 4, the creature does nothing. On a 5 or 6, the creature takes no action or bonus action and uses all its movement to move in a randomly determined direction. On a 7 or 8, the creature makes a melee attack against a randomly determined creature within its reach or does nothing if it can't make such an attack.

See the full stat block here

Glabrezu

Large
fiend
,
chaotic evil
Challenge
9
(5,000 XP)
Armor Class:
17 (Natural Armor)
Hit Points:
157
(15d10 + 75)
STR
20
(+5)
DEX
15
(+2)
CON
21
(+5)
INT
19
(+4)
WIS
17
(+3)
CHA
16
(+3)
Speed:
40 ft.
Saving Throws:

STR +9, CON +9, WIS +7, CHA +7

Skills:
Senses:

Truesight 120 ft., Passive Perception 13

Languages:

Abyssal, Telepathy 120 ft.

Traits

Innate Spellcasting. The glabrezu's spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:

At will: darkness, detect magic, dispel magic

1/day each: confusion, fly, power word stun

Magic Resistance. The glabrezu has advantage on saving throws against spells and other magical effects.

See the full stat block here

Gladiator

Medium
humanoid
,
any
Challenge
5
(1,800 XP)
Armor Class:
16 (Studded Leather, Shield)
Hit Points:
112
(15d8 + 45)
STR
18
(+4)
DEX
15
(+2)
CON
16
(+3)
INT
10
(+0)
WIS
12
(+1)
CHA
15
(+2)
Speed:
30 ft.
Saving Throws:

STR +7, DEX +5, CON +6

Skills:

Athletics +10, Intimidation +5

Senses:

Passive Perception 11

Languages:

Any one language (usually Common)

Traits

Brave. The gladiator has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).

See the full stat block here
No results found.
There are no results with this criteria. Try changing your search.