Giant Crocodile

Huge
beast
,
unaligned
Challenge
5
(1,800 XP)
Armor Class:
14 (Natural Armor)
Hit Points:
85
(9d12 + 27)
STR
21
(+5)
DEX
9
(-1)
CON
17
(+3)
INT
2
(-4)
WIS
10
(+0)
CHA
7
(-2)
Speed:
30 ft., swim 50 ft.
Saving Throws:
Skills:

Stealth +5

Senses:

Passive Perception 10

Languages:

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Traits

Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:
Damage Resistance:
Damage Vulnerabilities: