Centaur

Large
monstrosity
,
neutral good
Challenge
2
(450 XP)
Armor Class:
12
Hit Points:
45
(6d10 + 12)
STR
18
(+4)
DEX
14
(+2)
CON
14
(+2)
INT
9
(-1)
WIS
13
(+1)
CHA
11
(+0)
Speed:
50 ft.
Saving Throws:
Skills:

Athletics +6, Perception +3, Survival +3

Senses:

Passive Perception 13

Languages:

Elvish, Sylvan

Traits

Charge. If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:
Damage Resistance:
Damage Vulnerabilities: