Young Gold Dragon

Large
dragon
,
lawful good
Challenge
10
(5,900 XP)
Armor Class:
18 (Natural Armor)
Hit Points:
178
(17d10 + 85)
STR
23
(+6)
DEX
14
(+2)
CON
21
(+5)
INT
16
(+3)
WIS
13
(+1)
CHA
20
(+5)
Speed:
40 ft., fly 80 ft., swim 40 ft.
Saving Throws:

DEX +6, CON +9, WIS +5, CHA +9

Skills:

Insight +5, Perception +9, Persuasion +9, Stealth +6

Senses:

Blindsight 30 ft., Darkvision 120 ft., Passive Perception 19

Languages:

Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Fire Breath. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.

Weakening Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:

Fire

Damage Resistance:
Damage Vulnerabilities: