Young Brass Dragon

Large
dragon
,
chaotic good
Challenge
6
(2,300 XP)
Armor Class:
17 (Natural Armor)
Hit Points:
110
(13d10 + 39)
STR
19
(+4)
DEX
10
(+0)
CON
17
(+3)
INT
12
(+1)
WIS
11
(+0)
CHA
15
(+2)
Speed:
40 ft., burrow 20 ft., fly 80 ft.
Saving Throws:

DEX +3, CON +6, WIS +3, CHA +5

Skills:

Perception +6, Persuasion +5, Stealth +3

Senses:

Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16

Languages:

Common, Draconic

Traits
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.

Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:

Fire

Damage Resistance:
Damage Vulnerabilities: