Azer

Medium
elemental
,
lawful neutral
Challenge
2
(450 XP)
Armor Class:
17 (Natural Armor, Shield)
Hit Points:
39
(6d8 + 12)
STR
17
(+3)
DEX
12
(+1)
CON
15
(+2)
INT
12
(+1)
WIS
13
(+1)
CHA
10
(+0)
Speed:
30 ft.
Saving Throws:

CON +4

Skills:
Senses:

Passive Perception 11

Languages:

Ignan

Traits

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-­foot radius and dim light for an additional 10 feet.

Actions

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

Legendary Actions
Reactions
Condition Immunities:

Poisoned

Damage Immunities:

Fire, Poison

Damage Resistance:
Damage Vulnerabilities: