Berserker

Medium
humanoid
,
any
Challenge
2
(450 XP)
Armor Class:
13 (Hide Armor)
Hit Points:
67
(9d8 + 27)
STR
16
(+3)
DEX
12
(+1)
CON
17
(+3)
INT
9
(-1)
WIS
11
(+0)
CHA
9
(-1)
Speed:
30 ft.
Saving Throws:
Skills:
Senses:

Passive Perception 10

Languages:

Any one language (usually Common)

Traits

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:
Damage Resistance:
Damage Vulnerabilities: