Brass Dragon Wyrmling

Medium
dragon
,
chaotic good
Challenge
1
(200 XP)
Armor Class:
16 (Natural Armor)
Hit Points:
16
(3d8 + 3)
STR
15
(+2)
DEX
10
(+0)
CON
13
(+1)
INT
10
(+0)
WIS
11
(+0)
CHA
13
(+1)
Speed:
30 ft., burrow 15 ft., fly 60 ft.
Saving Throws:

DEX +2, CON +3, WIS +2, CHA +3

Skills:

Perception +4, Stealth +2

Senses:

Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:

Draconic

Traits
Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Fire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.

Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:

Fire

Damage Resistance:
Damage Vulnerabilities: