Bugbear

Medium
humanoid
,
chaotic evil
Challenge
1
(200 XP)
Armor Class:
16 (Hide Armor, Shield)
Hit Points:
27
(5d8 + 5)
STR
15
(+2)
DEX
14
(+2)
CON
13
(+1)
INT
8
(-1)
WIS
11
(+0)
CHA
9
(-1)
Speed:
30 ft.
Saving Throws:
Skills:

Stealth +6, Survival +2

Senses:

Darkvision 60 ft., Passive Perception 10

Languages:

Common, Goblin

Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:
Damage Resistance:
Damage Vulnerabilities: