Copper Dragon Wyrmling

Medium
dragon
,
chaotic good
Challenge
1
(200 XP)
Armor Class:
16 (Natural Armor)
Hit Points:
22
(4d8 + 4)
STR
15
(+2)
DEX
12
(+1)
CON
13
(+1)
INT
14
(+2)
WIS
11
(+0)
CHA
13
(+1)
Speed:
30 ft., climb 30 ft., fly 60 ft.
Saving Throws:

DEX +3, CON +3, WIS +2, CHA +3

Skills:

Perception +4, Stealth +3

Senses:

Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:

Draconic

Traits
Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Acid Breath. The dragon exhales acid in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.

Slowing Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:

Acid

Damage Resistance:
Damage Vulnerabilities: