Druid

Medium
humanoid
,
any
Challenge
2
(450 XP)
Armor Class:
11 (16 With Barkskin)
Hit Points:
27
(5d8 + 5)
STR
10
(+0)
DEX
12
(+1)
CON
13
(+1)
INT
12
(+1)
WIS
15
(+2)
CHA
11
(+0)
Speed:
30 ft.
Saving Throws:
Skills:

Medicine +4, Nature +3, Perception +4

Senses:

Passive Perception 14

Languages:

Druidic plus any two languages

Traits

Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): druidcraft, produce flame, shillelagh

1st level (4 slots): entangle, longstrider, speak with animals, thunderwave

2nd level (3 slots): animal messenger, barkskin

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:
Damage Resistance:
Damage Vulnerabilities: