Earth Elemental

Large
elemental
,
neutral
Challenge
5
(1,800 XP)
Armor Class:
17 (Natural Armor)
Hit Points:
126
(12d10 + 60)
STR
20
(+5)
DEX
8
(-1)
CON
20
(+5)
INT
5
(-3)
WIS
10
(+0)
CHA
5
(-3)
Speed:
30 ft., burrow 30 ft.
Saving Throws:
Skills:
Senses:

Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 10

Languages:

Terran

Traits

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster. The elemental deals double damage to objects and structures.

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Legendary Actions
Reactions
Condition Immunities:

Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious

Damage Immunities:

Poison

Damage Resistance:

Bludgeoning, Piercing, and Slashing from Nonmagical Attacks

Damage Vulnerabilities:

Thunder