Mage

Medium
humanoid
,
any
Challenge
6
(2,300 XP)
Armor Class:
12 (15 With Mage Armor)
Hit Points:
40
(9d8)
STR
9
(-1)
DEX
14
(+2)
CON
11
(+0)
INT
17
(+3)
WIS
12
(+1)
CHA
11
(+0)
Speed:
30 ft.
Saving Throws:

INT +6, WIS +4

Skills:

Arcana +6, History +6

Senses:

Passive Perception 11

Languages:

Any four languages

Traits

Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation

1st level (4 slots): detect magic, mage armor, magic missile, shield

2nd level (3 slots): misty step, suggestion

3rd level (3 slots): counterspell, fireball, fly

4th level (3 slots): greater invisibility, ice storm

5th level (1 slot): cone of cold

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:
Damage Resistance:
Damage Vulnerabilities: