Manticore

Large
monstrosity
,
lawful evil
Challenge
3
(700 XP)
Armor Class:
14 (Natural Armor)
Hit Points:
68
(8d10 + 24)
STR
17
(+3)
DEX
16
(+3)
CON
17
(+3)
INT
7
(-2)
WIS
12
(+1)
CHA
8
(-1)
Speed:
30 ft., fly 50 ft.
Saving Throws:
Skills:
Senses:

Darkvision 60 ft., Passive Perception 11

Languages:

Common

Traits

Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:
Damage Resistance:
Damage Vulnerabilities: