Ogre Zombie

Large
undead
,
neutral evil
Challenge
2
(450 XP)
Armor Class:
8
Hit Points:
85
(9d10 + 36)
STR
19
(+4)
DEX
6
(-2)
CON
18
(+4)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Speed:
30 ft.
Saving Throws:

WIS +0

Skills:
Senses:

Darkvision 60 ft., Passive Perception 8

Languages:

Understands Common and Giant but can't speak them

Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Legendary Actions
Reactions
Condition Immunities:

Poisoned

Damage Immunities:

Poison

Damage Resistance:
Damage Vulnerabilities: