Pseudodragon

Tiny
dragon
,
neutral good
Challenge
4-Jan
(50 XP)
Armor Class:
13 (Natural Armor)
Hit Points:
7
(2d4 + 2)
STR
6
(-2)
DEX
15
(+2)
CON
13
(+1)
INT
10
(+0)
WIS
12
(+1)
CHA
10
(+0)
Speed:
15 ft., fly 60 ft.
Saving Throws:
Skills:

Perception +3, Stealth +4

Senses:

Blindsight 10 ft., Darkvision 60 ft., Passive Perception 13

Languages:

Understands Common and Draconic but can't speak them

Traits

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:
Damage Resistance:
Damage Vulnerabilities: