Xorn

Medium
elemental
,
neutral
Challenge
5
(1,800 XP)
Armor Class:
19 (Natural Armor)
Hit Points:
73
(7d8 + 42)
STR
17
(+3)
DEX
10
(+0)
CON
22
(+6)
INT
11
(+0)
WIS
10
(+0)
CHA
11
(+0)
Speed:
20 ft., burrow 20 ft.
Saving Throws:
Skills:

Perception +6, Stealth +3

Senses:

Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 16

Languages:

Terran

Traits

Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.

Actions

Multiattack. The xorn makes three claw attacks and one bite attack.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.

Legendary Actions
Reactions
Condition Immunities:
Damage Immunities:
Damage Resistance:

Piercing and Slashing from Nonmagical Attacks that aren't Adamantine

Damage Vulnerabilities: